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I paint small metal and plastic figures and rarely get to play with them. But that is fine with me.
Showing posts with label Tau. Show all posts
Showing posts with label Tau. Show all posts

12 January 2014

by Request

Admiral Drax, this one's for you mate.

As requested, my painted guard figures all in one post.

These are from a Rogue Trader's retinue, traveling about the dodgy parts of the galaxy, searching for new planets to claim in the name of profit and the God Emperor, and so forth.

Grand High Commander - Plutarco Etcheverria de Dios Otero Antormarchi and his motley retinue.

Chosen men with their long las' rifles, Bombardier General Horatio Vanderbilt and one of the 'Trader's Gretchin bodyguard.

Ship's Captain Gulliver Bevingham-Nixon and Navigator Armaud Destrierre strut their stuff on the right flank.

Trader Prince surrounded by trusted subordinates.

Sergeant Lorch, Overseer of the Mutant Penitents squad

Commander Isiah Tholme and Pay Master (Commissar) Scheiner of Platoon Command Squad #1

Squad #1 of 1st Platoon. (2-3 more of these in the pipeline)
Lieutenant Sayyid and his band of misfit Mercs take care of a lot of questionable duties that no regular trooper in his right mind would accept.


A wee diorama:

On the now re-discovered planet Oso XII, the Lord Trader wishes to investigate the possibility that ancient artifacts may well remain in the ruins left behind. 1st Squad of the household guard is sent to safeguard the area of the ruined mission.

Sergeant Coomes sends his squad inside.

Commander Tholme watches on, eager to get off this graveyard world and back into the comfort of his barracks. Pay Master Scheiner looks on to make sure all is carried out according to doctrine.

Meanwhile, in a small administrative ruin, self-styled Lieutenant Sayyid  and his band of mercenaries secure  their objective.

"All clear!"
Watching the treeline from the 2nd floor.

Not everyone is busy, Corporal Cointreau takes the opportunity to smoke a quick Iho-stick whilst others of his squad move supplies and ammo in from their lander.

Everything seems to be going as it should.



The area designated safe, the Lord Trader himself prepares to enter the ruined Mission building to seek the artifact, flanked by loyal Gretchin bodyguards and his faithful mutant standard bearer.

Overseer Lorch and his Mutants are fully trusted by the Lord Trader. Here he organises a patrol.

The Chosen men are ready with their sniper weaponry, scanning about for any threat that might pop it's head out.

Ship's Captain Bevingham-Nixon and Bombardier General Vanderbilt attends the affair, hoping to be amongst the first to set eyes upon any discovered treasures.

With bodyguards in tow, the Lord Trader sets about his self appointed sacred duty......

Little does the landing party realise, but they are being watched!

Skirmishers move in from hidden foxholes!

Airborne units alight upon the higher reaches from the skies!

Stealth units materialise from the shadows!
I wonder what will happen next!? Feel free to finish the story in a comment or some such. :)

Lastly, I think the Librarian commission is done!




 
 Per usual, the client prefers to do his own basing, which suits me fine. I hope he likes what he sees. I've not yet given it a coat of flat varnish in case he requests any changes be made.

25 June 2012

A Pretty One

In service to the almighty Emperor of Mankind is reason for existence, regardless of the paths through life that we might find ourselves lead along. A Sage in the employ of Interrogator Pince, Lillit Rebko was not always engaged in such important employment. She had at one time been courtesan to no less than the Rogue Trader Glablenka herself. Her position was lost due to infighting between herself and the Trader's son, who framed Lillit for theft consequently losing not only her prized position of comfort, but her left hand as well (A common punishment thieves receive in the Romonovski Sector.). Little did Glablenka or her son realise, that Lillit Rebko had acrued quite an impressive amount of evidence of the Trader family's crooked dealings and tax evasions during her time with them and so the last laugh was on them and the Trading family were arrested by local Arbites personel. The ability to gather such a hoard of personal data did not go to waste and the former courtesan was quickly snapped up to serve Interrogator Pince as his personal Sage.

The model is a Reaper sorceress fig with a bionic hand and holstered hand cannon. I tried to make her pretty, but I'm not sure it worked well enough. She has purple eye shadow, green irises and wierd coloured hair. My wife says the colour of her garb doesn't "pop", I'll let you decide if you agree.







07 April 2012

Test Run

No pics. No pics.

Instead, some small paragraphs to detail that last night was the first properjob testrun of the game. Had four of my Friday Night Gamers group come over so they could get to try out the rules set and get an idea of what their teams can do. It also allowed me to get a better grip on the rules as far as GM'ing the show went.

Needless to say it went really well. Slow, of course (2am finish....) and we really didn't finish the game, but it seemed everyone had fun and I did too. I had forgotten just how deadly the Necromunda rules were! (Prime example being an Ogryn being taken out of the game by one burst from a Heavy Bolter or some such, or a plasma pistol one-shotting a Cultist.) All this effort painting mini's and the cahracters are liable to be defunct after their first proper game!

There were a few things I think I'll change as far as the rules. I don't like the phases, or at least being so strict with them. A fighter should be able to walk a little take a shot and use of the rest of his move, or shoot then move. It'll add more tactical options for the players. I also think Close combat needs tweaking somehow... The Nurgle Magos was stuck in combat with an Interrogator for 3 rounds. 3... long... rounds.

I also now need to get on with making scenerey - namely multi-level scenery. Whilst the few sniping spots I had were muchly abused, there seriously needed to be more to offer more options for the teams than pretty much two levels to play on - on the little scenery I have or off it on the table top.

Anyway, hopefully this weekend will see me completeing the Nurgle Big Mutie and then it's on to the Inquisition forces. Very exciting stuff!

All in all, I'm glad I started this project. So far, it's proven rewarding and confidence boosting where my painting and modelling abilitied are concerned. I also like to see my display cabinet getting it's shelves filled up, meaning I'm getting a LOT more done these days. Now if only I didn't have to also try to fit in my Plague Marines, my Raven Guard and my mate's Malifaux projects into the limited time I have to paint! (Not to mention the NEW commission job I recently took on.... my 1st Grey Knight in 15 years.)

*O and lastly, I had a forum-mate ninja me that amazing new Forge World Enforcer and Cyber Mastiff from their recent 1st April open day thing. I can't wait to get that and somehow fit it into this game. *

25 March 2012

Xenos Filth (Part 3 - Team Complete!)

Final member of the Tau Kill Team is done! Love the model, hate the way they made so you can put on it's arms. What a pain!

Either way. Here he is, Kroot bad-arse.








Close up of his scalped trophies!

20 March 2012

Cheeky Sod

I've not been very good at sticking to my plan of updating at least once a week.

A hobby funk had descended upon me and my will to paint whithered like a frog's leg in hot oil. So basically, no painting, no work, no updates.

But.....

There's light at the end of this rotten tunnel. Last night saw in a recharge in the ol' hobby cells (Due to a demo game being run tonight.) and I found myself up late desperately painting the badges on Renzer's coat and other details, glueing the arms upon the Kroot and setting my targets upon the next poor plastic sap in line to suffer my brush lead attentions.

So keep the faith whoever's out there, there will be more coming soon with a small report as to how the game (Nurgle Coven vs Rogue Trader Cerw) went. Can't promise pics of the game though as I've little scenery to show right now, but that will change in time.

05 March 2012

Xenos Filth (Part 2)

Tau-tastic!

Stealth suit, 2 Fire Warriors and a Shield Drone 99.8% done! (99.8% only due due to me just now realising I have forgotten to add a sword-in-scabbard to the backpack of the kneeling firewarrior.) As you can see they all have the white hand emblem  which is their squad marking. I think I have painted the 3-fingered Tau hand alright - freehand is my weakness I will admit.

Again, no backgroud to offer on these guys, so I guess you can just enjoy the pics. Only have the Kroot left to finish and this team will be complete! 3/6!

1st, the Stealth Suit :







Next, standing Fire Warrior:







And now, my personal fav', kneeling Fire Warrior:






Lastly the Tau Commander's Shield Drone. Simple, but fun to paint:




And..... a wee bonus couple of shots of the 2/3 finished Kroot WIP just so you know I'm not lying: