Now in my own campaign, I intend to fast forward the storyline once more by 30 or so years and set it in a part of the Kingmaker map that had yet to be explored. For this, there will be many miniatures required (Because fights in rpg's this day and age are easier to keep track of that way) for npc's, bad guys and also the player characters (That I intend to pre-generate to keep them in line with my planned story.) and that means I get to make an earnest effort into chipping away at the unpainted mountain.
For starters, here are some Goblins and Hobgoblins. I'm not that much of a fan of the green-skin look to my Goblinoids, so I went with an older orange and brown (Respectively) colour for these.
|Gob's in the front rank, Hob's in the rear. (Don't read too deeply into that)|
|Goblins are from an 1980's TSR Monster Tribes set put out for Advanced Dungeons and Dragons.|
|I tried to make all the fur look like it's the pelt from some sort of spotted predator.|
|The Hobgoblins are a mix of actual Hobgob's from the same boxed set and some 1987 Ral Partha (I think) Orcs. They were all similar in size so I felt they could all mix in quite easily.|
|To show they are from the same unit as the Goblins, these have the same Red shields with Crescent/Spot designs clumsily slapped on. Hashuuk the White Crescent is their boss and will feature in a later post.|
Also, yesterday I finally bashed out these two Ruins terrain pieces for my 15mm wargames!
|Excuse the ugly burner things - these pics were taken late last night and the cooker hadn't been properly cleaned.|