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I paint small metal and plastic figures and rarely get to play with them. But that is fine with me.

23 May 2016

Confederate Brigade (And some other things)

It’s been a bit quiet on the hobby desk of late in Chateaux Dai. Moments to pick up a paint brush have been a bit few and far between in the past… 2 weeks or so since my last post. Until that is, this weekend….

Exciting, eh?

Not much done mind, but enough for a wee post I think. First off, the flags I ordered from Stone Mountain Miniatures arrived for my Confederates. Of course, silly ol’ me neglected to order some classic Army of North Virginia “Diagonal Blue stripes over Orange background” Stainless Banners (Not that every Southern army born them in any case, but they are certainly instantly recognisable)… But they do have some earlier “Stars’n’Bars” efforts for the now (And a Florida State flag.) which will serve for our earlier games in mine and Stewarts’ (Who’s playing the Union boys) campaign next month.



Pedisclaux's Brigade



Better pics of the starting Brigade were promised and here they are – the campaign will follow a fictional duel between two brigades over the years of the war in 9 meetings (Per the Longstreet “Grand Campaign” rules.). The Campaign encourages that we both name our Brigade commanding General and it’s component regiments, which I’ve done below. Each side begins the campaign with 3 infantry regiments of 10 bases, 1 cavalry regiment of 8 bases and a 3-gun battery of artillery. 

Everyone's eager and ready to kick in Northerner face. 
Artillery on the left. LA 3rd and 4th infantry top and bottom at center, with the 12th FL in between. On the right are the 26th Florida Horse with their "Dismounted" version at the rear. 

My splendid boys marching on.

Guns ready to deal out death to the Northern invader!

The dashing and debonair  General Jean-Claude Pedisclaux moving his boys onward from horseback. Although generals play no part in the Longstreet rules, it's fun to at least have a fig on the table to represent them.

Stewart and I will get the first games of our campaign started on June 18th in a day long (thedaybefore)Fathers Day gaming extravaganza! AAR to be posted thereafter. 

I also finished up a couple of Dark ages figs - a Saxon Thegn and a Jomsviking Warrior.

Saxon Bondi to bring my Saxon Thegns up to 3 units of 4 for Saga. Shield's a bit pants, but I just wanted him off my desk.


Jomsviking warrior with a large red shield. His face was a crappy sculpt with almost no nose whatsoever, so I left the red wash on heavy so it looked (At least to me) like his nose was all scar tissue after a nasty wound or something.


Some work got done on my commission too. A 40K metal Ogryn and a sculpt that's pretty fun to paint. I liked this version of the Ogryns as they were less cartoony than their previous releases. Still to do armour/metal plates and ammo-belts. No idea what colour to paint the plates though...?

Lighting makes his skin look well messy, but it's not in real life - promise.
And last, but certainly not least - I finally (After a year of sitting on my shelf) fixed my mate Dave's Heroclix Great Cthulhu mini/statue. This thing's huge! It was handed to me after his son and my own were sneaking into Dave's hobby room (Whilst we played Kingdom Death) and one of the little sods knocked it off it's shelf, breaking off the wing... Dave tried to fix it with some pinning and wire, but the wing was far too heavy and it bent right off in no time. So I offered to sort it out and with a wood screw and some grey stuff (dries harder than Greenstuff) along with a little paint on the putty it looks pretty good and as long as it's not dropped again, should stay on there for years to come!

The Great Cthulhu's very presence will drive a man mad. And take up far too much space on his hobby desk.
And that's it for now. The Ogryn commission is my priority right now, then back to some more Confederates in case my brigade is lucky enough to receive reinforcements between games in the upcoming campaign. But otherwise, my focus will be 28mm Soviets for Bolt Action. 

Ciao.

09 May 2016

3rd Confederate Infantry Regiment

This weekend I got the finishing touches and basing done on my third Confederate Infantry Regiment. I also painted up another General a couple of Sharpshooters markers and constructed and based a set of 4Ground "snake fencing".

I've not enough regimens painted for a fully painted Force to be able to play in a Longstreet Grand campaign. It's been awhile since I have been able to claim to have a fully painted army! Saying that, there are additions sat waiting to be painted but they don't need to be done just yet.

As with the other two infantry regiments, no flag for the standard Bearer and in fact I'm waiting for them to be delivered sometime this week and will preview a full Army shot once I have them glued to the flag-poles.

I've also started work on the commission I mentioned in my last entry and I'll post up on that next.

Lighting's a bit shite in these pics as I was working on the dining table.

Fencing. Very exciting. Not really.

02 May 2016

2nd Confederate Infantry Regiment

This week saw me putting the finishing touches to my 2nd ACW Confederate infantry regiment and getting a 3rd regiment to around 60% completed. I also got started on a small painting commission for a work-mate (I know, I said I wouldn't do commissions anymore *sigh*) that I'll stick up in a future post.

Once again, a flag will be added once all regiments are painted.

These pics were taken with real sunlight (Not the daylight bulbs I normally use). Seems to have washed out some of the colour...

Splendid looking bunch of misfits if I do say so myself.


For some reason I was under the impression that I'd need 4 infantry regiments painted up to be able to start playing in a Longstreet campaign, but I was corrected by Stewart who informed me I only need 3. Far more palatable and paint-able. (Is that even a word?) Hope to have that 3rd regiment done and ready for pictures before the weekend and then it's back to painting Winter Soviets as Densmol just got some German Fallschirmjager and is furiously painting them up ready to play some more Bolt Action!

29 April 2016

ROTTEN FACTORY

Paul, owner of Rotten Factory Miniatures has today started up his own Kickstarter type campaign on the Polish site www.wspieram.to.

*click the blow image to get to the wspieram campaign*

Image

I've been following the progress of the WIP's for his sculpts on the Papanurgle.com forums and have eagerly awaited the chance to be able to put some $$$ into this project to help him get these mass produced and to be able to paint some up for my own collection!

His vision for these sculpts is a GW Nurgle-type, diseased fantasy warriors style, but more finely detailed, more grown up, not over the top gore and goo - and what he's created so far is fantastic imo.

Help the feller out and put some cash in to help him make his dream of getting his sculpts produced!




26 April 2016

My first game of Longstreet

I found out about Longstreet via the excellent blog by the Mad Padre and his wonderfully written and flavourful battle reports.

Longstreet is arules set by Sam Mustafa for battles of the American Civil War. It’s a little different from your regular run-of-the-mill wargames rules set in that it uses both a dice mechanic to hit & damage and a card deck to make different things happen, modify dice rolls and/or just mess completely with your opponent’s turn in general. I played yesterday with my mate Stewart for our first time through with the rules using our (WIP) 15mm miniature collections – Stewart playing the Federal troops in their fine Blue uniforms and myself as the Confederate rebels in their motley browns and greys.

*Due to our limited (for now) ACW miniature collections, white foamcore was cut to the basing size as proxied regiments. Apologies.*

We decided to set our game in 1863 as it would be the most balanced of the years from the Civil War, meaning ruleswise that neither had any real advantage over the other. It was a learning game afterall and we just wanted to try to learn the basic mechanics of the rules. Each force was made up of 4 infantry regiments of 10 stands each, a 3 gun artillery battery of 2x 6-pounders and a howitzer and a Cavalry Regiment of 8 stands. (These force lists are also the same starting armies used in Longstreet’s campaign rules – which we certainly plan to get started…sometime in June I believe.)

The table was set up right out of the book using the Meeting Engagement scenario, with a road running diagonally from one corner to the other, a couple of forests, a corn field and a hill. We then chose to draw 3 terrain cards or choose a fence/wall, etc or a mixture of them and added a couple extra features. In this case, we added more fences and a small swampy area.

The game took a while as we had a little rules searching to do throughout, but the basics were easy enough to pick up and the card deck really added a lot of flavour. We did forget some of the rules, like when Heroes are added and so forth, but we had a blast anyhow. I’m excited to get another game in!

Per usual, instead of rambling on turn-by-turn, here’s pictures from the game with a caption or seven to tell you what went on. Next update will be in the following couple of days, as I’ve just the basing to do on that second regiment before it’s called “done”.


 
My brave boys set up in their deployment zone. We both start with our cavalry and 2x infantry regiments on the field with our artillery batteries limbered up on the road for faster travel. The General mini is just there for fun as there are no rules for General miniatures in Longstreet, figuring they are far too small a unit at this scale to require a miniature to represent them.

Stewart's Union boys at the opposite corner of the table with a suspiciously similar setup.

This is the 2nd turn. Nothing interesting to see here aside from some small maneuvering and then we get some reinforcements. (I bring on only one of my regiments - the ugly white bases.)

Stewart's Union blues marching up the road, his Artillery heading to the hill for better vantage, BOTH of his reinforcing infantry regiments are on, one in column making it's way up the road quicksmart.

Artillery on the hill. I was scared of it, until we realised that artillery doesn't shoot as far as one might hope, so they later had to limber up again and redeploy to a place with better lines of sight. And in range.

My artillery are set up on the road, figuring that it's better to wait out the Federal forces and pelt them as they advance. Yeah, that was the plan anyhow - only one gun ended up having clear line of sight and my dice were uncooperative and quite possibly paid off by Federal sympathizers. 

More fire as the Northern infantry advance. 

My fast moving cavalry dismount in order to hold the left flank and unload their carbines into the Union regiment marching along the corn field. 

The Feds get closer, opening themselves up to all of my cannons. My dice are still traitorous.
The Federal return fire from their massed rifles is murderous.

My own infantry regiments are now engaging in rifle fire with the enemy. On the right here, Stewart's dismounted cavalry (The right-most white bases) duel with a regiment.

My last infantry regiment snakes along in column behind my artillery to help my now seriously diminished cavalry on the left side.


In the center, I start charging the federal lines, pushing them back!

This leads to some rough point blank shots.

My regiment in column is in position. This turn then leads me to drop a card on  Stewart that forces him to have to discard d6 cards from his hand (A hand is never more than 6.) and.... I roll a 6! This means he has no cards to activate his phases and so effectively misses a turn. 

So my turn again and I play a card that allows my regiments to change formation and then maneuver/charge. My infantry do this, then charge Stewart's boys in the corn field against the fence and my dice roll like champions fully sweeping his regiment from the field!

With stalemates on the right flank and the middle all back and forth, we count our losses and realise that I've won! The Northerners are forced to retreat from the field of battle and the Southerners lick their wounds. A victory, but a costly one 25-19 stands lost the final tally.


Stewart's "Dead Box"

And my own (Ignore the mounted figs top right - I had no where else to put them!)
In honour of this famous first victory, we supped some fine English whiskey, hosted by our resident bartender, Bert.