Let's start off with my first game of Saga Dark Ages Skirmish with a couple new gaming pals, Jess and Travis. Originally I had tried to make it to the shop to catch some Bolt Action gaming, but Travis had already packed up by the time I arrived, but luckily Jess had also turned up (To see the Bolt Action game as well) and thankfully had lugged along his Saga stuff too. We played a straight forward three-way-versus with my as Vikings, Travis as Welsh and Jess Anglo-Danes. It was a bloody affair that ended with me winning (Yay!) with only my Warlord and a single berserker remaining! o_0
|Anglo-Danes to the top, Welsh to the right and my Vikings splitting between the two.|
|On the right I sent my warlord and a unit of hearthguard to disrupt the Welsh Levy and Warriors. It worked with my berserkers running in to mop up.|
|Here lies the vanquished Anglo-Dane Warlord at the foot of aberserker whilst my own Warlord looks on with grim pride.|
My hearthguard though, were down a man, so I added this fellow to my longaxes unit.
|He's very proud of this burgundy dressing gown that his Mamma knitted him.|
|Shield in the same yellow/black that I gave the other Hearthguard.|
|I like this mini, he stabs toes.|
|The pelt cloak looks to be from a highland cattle on a previous raid.|
|This fellow is somewhat more diminutive in stature compared to the other warriors. Must mean he's even meaner.|
Since these pics were taken, I've done some touchups, added slight pink wash to cheeks and knuckles and based them properly.
I was also lucky enough to play a game of Chain of Command in 15mm with my mate Stewart Tuesday evening. I'd gotten my individually based 15mm Brits to an at least usable state painting wise so was excited to not to have to plonk Flames of War based minis for the battle. This kept everything far easier to keep track of during the game.
We played a defensive mission where (After a lucky dice roll) I had to hold back the German advance from one short end of the table and make sure Stew's troops didn't make it to my rear-most deployment marker. I have houses to hunker down in and a pretty good setup to deploy my own troops from after the patrol phase, so felt confident that I could manage to keep him back. Then he rolled for support points, of which I got 1/2 of the dice total. 6 was the result, so I got 3 support points and decided, sod it, I've yet to try a flame thrower in this game. Stew took off table mortar support and something else that I've since forgotten. We both agreed that a tank each on top of this would make for a more interesting affair so he took a plain Panzer IV and I a Sherman V.
|The white cotton marks the furthest edge of the mortar bombardment. Almost all of my troops were pinned by it for umpteen phases! >_<|
Speaking of WW2, I got the ammo carrier for my Soviet LMG team painted up. He's in a pose to show him mid-way through tossing an ammo can to the soontobe painted gunner himself.
|Red mittens were sent by his Mum. Aww.|
|Has a carbine rifle. These guns look great.|
Now that I've got a growing painted Soviet WW2 army, it would be remiss of me to not have an Axis force to face against them on the tabletop. With the Easter sale on over at the Warlord Games website offering a very well sculpted resin Hetzer tank for a rather lovely $16 tag. It arrived swiftly from Warlord Games HQ and I was surprised that it was a single resin piece with only metal hatches and gun barrel to assemble and very minimal resin flash to remove. Colour me extremely impressed. It’s now scrubbed with soap and water and glued together ready for primer. Along with this, I picked up both the new Winter German Heer metal squad & HQ packs and SS-Charlemagne metal squad. These will form the backbone of my later War Polish defense force to count as those desperate German defenders who had to stand in the way of the massed Soviet attack after the Vistula-Oder Offensive in early 1945.
Lastly, my long planned and awaited Barbarian setting rpg campaign has begun. We’re now three sessions into the game and I think the players are enjoying my story thus far. It’s the first time I’ve GM’d a story of my own creation in about 10 years and I’m still nervous as all heck that the players are even into it, finding it interesting and/or challenging. Being a wargamer I have all sorts of gaming terrain that has made the table more interesting than our typical “draw on the game mat with a dry erase pen” efforts. Add in the minis I’ve been slapping paint on the past months and the visual appeal is at least winning the players over I think. J I plan to write up a more detailed post on the campaign including how the story's going and so forth up until the time of posting.