We played to 1400 points, with me playing the valiant 51st Highlander Infantry Division and Densmol busting out some SS Panthers lead by the deadly zombie (See comments below for a description of why he's a zombie) Ritterkreuzträger SS-Oberscharführer Ernst Barkmann. I don't know if he was around Caen during the Normandy campaign, but it certainly made for some fun gaming with him on the board.
My Scots were as follows:
Reluctant Veteran rating
1iC + 2iC (Bagpiper, also somewhat of a zombie due to his special "Warrior Save" of a 5+)
2x full Platoons of infantry with all the trimmings
1x Platoon of 4x 6-Pounder AT guns
1x Platoon of Universal Carriers
1x Platoon of 4x Heavy Mortars
Confident Veteran rating
1x Platoon of 2x Sherman tanks and 1x Firefly
Confident Trained rating
1x Platoon of 2x Churchill Crocodiles
1x Platoon of 4x M10 3" Self Propelled AT Guns
Firestorm Troops
Confident Trained rating
1x full platoon of infantry (With Sticky Bombs)
Limited Typhoon air support
Densmol's list was a lot more simple
All Confident Veteran rating (I think)
1iC Panzer Ace in a Panzer IV H
Barkmann in a Panther tank with his "workshop"
2x Platoons of 3x Panthers tank
1x Flak36 8.8" Gun (With extra crew = 3 shots a turn!)
1x Platoon of 3x Nebelwerfers of one flavour or another.
[Densmol didn't take the listed Firestorm troops and instead opted to add extra points allowance to his total, though I haven't the foggiest what those points equated to.]
Our mission per Cameron's briefing was Cauldron. We'd not played this one before, ever, so it was a nice surprise. With random placement of my units, it ended up being a little frustrating, but nothing that wasn't overcome and my plan adjusted accordingly. Defending Panther tanks are usually in trouble - not this game though as they performed admirably in my opinion. We both had not played for yonks, so lots of mistakes were made and rules forgotten - but that just made the evening all the more fun!
On to the pictures of the evening with some captions to summarise events. Needless to say, the valiant Scottish took the day and the vile SS were sent scampering back to their pits of hell. After around 9 turns, I ended up the victor, 4 points to Densmol's 3.
German 1st turn saw little happen, whilst my own had my infantry advance to the edge of the ruins and shermans to the crest of the hill. They took shots at the German 1iC and brew him up! |
The Allied Typhoon airpower was called in on numerous occasions, but proved quite flaccid, managing to only bail one tank all bloody game. Bah. |
Panthers MG the heck out of the poor infantry, scoring 7 hits! |
Bit of maneuvering by all parties. Crocodiles fencing with the far Panthers platoon and I finally get reserves in the form of my 2nd infantry platoon! |
Slow Churchill Crocodiles are eventually out maneuvered and one is brewed up by a powerful Panther shot. |
Meanwhile, Barkmann starts pouring fire into the Heavy Mortars, destroying one. |
The 2nd Panther platoon moves in for the kill, determined that they won't miss a second time. |
But they in turn are targeted as the M10 tank destroyers arrive! |
(Sideways picture that won't orient, don't get a crick in your neck!) M10's manage to kill two Panthers and bail the third. |
But in turn are hammered by a Nebelwerfer bombardment. Thankfully, only one is destroyed! (Nebs are in the picture, but out of focus, back right.) |
Attempting to rush the 88's position, the 2nd infantry are caught in the open and Barkmann makes them pay! |
He then assualts, but is pushed back by the stubborn Scots and the assault is at an impasse. Unfortunately, this platoon also fails to unpin for the rest of the game. This push has stalled, for now. |
My (Firestorm troops) 3rd infantry platoon arrives, maybe they'll pick up the slack? |
It seems that my push on the left hand objective is done!? |
The punishment for killing Nebelwerfers is apparently Panthers to the face and so the M10's pay the price. |
The Heavy Mortars like the air support fail to kill anything all game. Good lord.... |
When it comes to my final turn, there's no Germans within 4" of the objective and I win! |
I got a little painting done this week as well. The first of my Soviets, my Lieutenant is done! The eyes were an absolute nightmare to get done, needing 4 tries before I was too fed up to try again. It'll do for gaming....
Plastic Winter Soviet from Warlord. Nice sculpts with some cool character. I like how he's holding his right-hand glove and manly moustache! |
If you made it this far, thanks for sticking with it!
Gosh that'd be a hard slog, trying to take on an infantry force with a handful of tanks and no infantry support.
ReplyDeleteIt was, but Densmol's a very good player, my AT options were minimal at best and he almost had me at the end. Panthers deserve a better reputation in this game!
DeleteGood stuff Dai, I especially like the photo of the Allied tanks overlooking the infantry upon the crest of the hill. Great work on your Russian too. I've steered clear of the plastics to date. but that does look a very good model imho.
ReplyDeleteThe Warlord plastic Soviets have impressed me. Fine detail, nice natural posing and relatively simple cleanup of mold lines, etc.
DeleteCheers mate.
Great AAR! Glad you got another game in!
ReplyDeleteI am too, just a shame mine and Densmol's schedules are so out of whack these days that we weren't able to get a couple more games in beforehand. O well.
DeleteThanks for running the event Cameron!
Great stuff Dai! Very nice looking table setup dude. Love the Russian too.
ReplyDeleteThanks Bob - bit minimal scenery perhaps, but made for a fun story, so to speak.
DeleteNice looking Soviet! Those Panthers look like they were playing rough!
ReplyDeleteThey were for sure. Densmol's a better player than me and excels at running tanks. I'm suprised I didn't lose to be honest.
DeleteMore Soviets on the way!
Brilliant ! Loved this.
ReplyDeleteAnd nice lookin' Ruskie too.
Glad you did mate!
DeleteHe got reworked. Eyes and snow sorted and some pink added to cheeks and nose. And now has an adjutant!
Dai:
ReplyDeletePanthers to the face, killer bagpipes and zombie Barkman! This AAR has it all. It kind of sums up why I don't play FoW and yet it is a fun bat rep - I'm so conflicted.
We had an equivalent to Zombie Barkman in a game we played, where the German tank commander was "Dynamic Panther Man" with his own theme song (kind of sung to the tune of the old Spider Man song). Good times.
Yeah, I'm not enjoying Flames of War like I used to for the same reasons. (Never liked the idea of named characters either... ever) Ever since being exposed to other systems I seem to be drifting more toward less convoluted rules sytems.
DeleteI like the idea of Dynamic Panther Man!
That looks amazing - and rather brutal!
ReplyDeleteSadly, I've not played Flames sine picking up Bolt Action...but only because there's really very little Flames gaming around here. I think a couple of chaps at the club are up for it, and there's also some interest in 15mm Bolt Action.
I just absolutely love the look of Flames. Just gorgeous to see that scale.
Flames does look rather grand on the table. So many pieces to delight one's imagination, especially on a well decorated tabletop.
DeleteI think I am falling out of love with the FoW rules set though. Am hoping that once I have enough painted up, that Bolt Action will fill in the gaming void for a while until/if my FoW thirst returns.
It will...oh it will...
DeleteIt will...oh it will...
Delete